Tour/Testbench
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Welcome to the Demo Tour of the UVM/OVM Cookbook on Mentor's Verification Academy.
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How an UVM testbench differs from a traditional module based testbenchIn Verilog or VHDL, a testbench consists of a hierarchy of modules containing testbench code that are connected to the design under test (DUT). The modules contain stimulus and response checking code which is loaded into simulator memory along with the DUT at the beginning of the simulation and is present for the duration of the simulation. Therefore, the classic Verilog testbench wrapped around a DUT consists of what are known as static objects. SystemVerilog builds on top of Verilog by adding abstract language constructs targetted at helping the verification process. One of the key additions to the language was the class. SystemVerilog classes allow Object Orientated Programming (OOP) techniques to be applied to testbenches. The UVM itself is a library of base classes which facilitate the creation of structured testbenches using code which is open source and can be run on any SystemVerilog IEEE 1800 simulator. Like classes in any other OOP language such as C++ and Java, SystemVerilog class definitions are templates for an object that is constructed in memory. Once created, that object persists in memory until it is de-referenced and garbage collected by an automatic background process. The class template defines the members of the class which can either be data variables or methods. In SystemVerilog, the methods can either be functions which are non-time consuming, or tasks which can consume time. Since a class object has to be constructed before it exists in memory the creation of a class hierarchy in a SystemVerilog testbench has to be initiated from a module since a module is a static object that is present at the beginning of the simulation. For the same reason, a class cannot contain a module. Classes are referred to as dynamic objects because they can come and go during the life time of a simulation.
The UVM PackageThe UVM package contains a class library that comprises three main types of classes, uvm_components which are used to construct a class based hierarchical testbench structure, uvm_objects which are used as data structures for configuration of the testbench and uvm_transactions which are used in stimulus generation and analysis. An UVM testbench will always have a top level module which contains the DUT and the testbench connections to it. The process of connecting a DUT to an UVM class based testbench is described in the article on DUT- testbench connections. The top level module will also contain an initial block which will contain a call to the UVM run_test() method. This method starts the execution of the UVM phases, which controls the order in which the testbench is built, stimulus is generated and then reports on the results of the simulation. UVM testbench HierarchyUVM testbenches are built from classes derived from the uvm_component base class. The testbench hierarchy is determined by a series of 'has-a' class relationships, in other words which components contain which other components. The top level class in an UVM testbench is usually known as the test class and this class is responsible for configuring the testbench, initiating the construction process by building the next level down in the hierarchy and by initiating the stimulus by starting the main sequence. For a given verification environment, the testbench hierararchy below the test class is reasonably consistent, and each test case is implemented by extending a test base class. The UVM testbench architecture is modular to facilitate the reuse of groups of verification components either in different projects (horizontal reuse) or at a higher level of integration in the same project (vertical reuse). There are two main collective component types used to enable reuse - the env (short for environment) and the agent. The AgentMost DUTs have a number of different signal interfaces, each of which have their own protocol. The UVM agent collects together a group of uvm_components focused around a specific pin-level interface. The purpose of the agent is to provide a verification component which allows users to generate and monitor pin level transactions. A SystemVerilog package is used to gather all the classes associated with an agent together in one namespace. The contents of an agent package will usually include:
Each agent should have a configuration object, this will contain a reference to the virtual interface which the driver and the monitor use to access pin level signals. The configuration object will also contain other data members which will control which of the agents sub-components are built, and it may also contain information that affects the behaviour of the agents components (e.g. error injection, or support for a protocol variant) The agent configuration object contains an active bit which can be used to select whether the agent is passive - i.e. the driver and sequencer are not required, or active. It may also contain other fields which control whether other sub-component classes such as functional coverage monitors or scoreboards get built or not. Other classes that might be included in an agent package:
The envThe environment, or env, is a container component for grouping together sub-components orientated around a block, or around a collection of blocks at higher levels of integration. Block Level env
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